No.292
>>291more.
(add multi-file posting please)
No.293
>>292I feel this one was a bit much, the OP was much better. Less is more.
No.296
>>48pity it 404's when I click on it, because from the thumbnail that looks sublime
No.297
>>296welp, now it works. I must have tried to hit a post you just deleted.
No.301
>>300cheers, my first experiments were with bitmaps which are RGB per pixel rather than separating the three channels after each other. I'll have to see what the internal specs of the two raw formats my gear uses (olympus and fuji).
No.302
>>300thanks for the method, here's an image originally shot on Fuji Provia with a Hasselblad XPan, digitally acquired by laying the film on a lightbox and doing a 40mp capture of the slide, and then, well, you told me how to do the rest :)
seemed appropriate somehow to databend a digital capture of an analogue image
No.304
>>295this is beautiful oh my god. i really like it. how did you make it?
been playing around with databending a bit recently myself. its a lot of fun. has anybody tried databending audio? making noisy, glitchy audio would be sick. did some pixelsorting too. anybody worked with
http://www.warmplace.ru/soft/pixivisor/ or
https://github.com/robertfoss/audio_shop/ ? seem like awesome tools for databending.
No.307
made another wallpaper thing yesterday, just playing around
>>302 those colours so nice ^_^
No.308
>>307arigatou gozaimasu, I've still got a helluva lot to learn about the medium. I understood the basic principles just needed a few tips. Going to need to spend a bit more time learning Audacity now.
No.312
>>310Normally I detest amateur glitch art threads for looking too homogeneous and using the same three or so methods (as opposed to stuff like, say, Rob Sheridan's glitch art which does something unique with it), but this actually looks neat.
No.323
>>304I used the aftereffects pixelsorter; played with the thresholds at various angles. Nothing particularly intricate; the source is from Michael Wolf's "Architecture of Density" photobook.
>has anybody tried databending audio? No unfortunately; I've been meaning to go down that rabbit hole for months now. Kinda related, but when it comes to waveform glitches, you're not limited to audacity y'know. Any DAW that allows you to import raw data will let you apply effects to it and export it back out with the same extension. I've been curious about what one could do with more tools available on-hand.
No.324
>>323But if you are databending audio, you will want to edit it with something unrelated, like GIMP or something, no?
No.325
>>324Manipulating noise to resemble something coherent or listenable is different than manipulating waveforms that represent any photo's composition; you can use gimp for post-processing, for sure.
No.326
>>322That image of the guy sitting in his desk staring at the sky always had me intrigued. Pretty good take on it with the glitch art.
No.331
>>330That is really an incredible natural glitch. Saved.
No.334
>>333Where's the content!? This is an outrage! /trap/ needs to be unlisted
No.337
on a somewhat related note, how do you guys keep file sizes small? i find when glitching images the file size seems to jump 100% a lot of the time. starting with large images means i end up with very large glitches.
No.350
Thanks to
>>300 for the tips and everyone else for the inspo. Here's the first one I actually like.
No.351
>>350thats really pretty, lain
No.353
>>319 Is this someone specific?
No.358
>>357I think I prefer the second two. having the small area (face) changed and the rest look, like an unedited photograph, is interesting but seems to create a less than meaningful contrast. Meanwhile the second image in the first post looks a lot more like, just throwing things together and seeing what comes out on the other end.
the second two posts have a lot higher contrast, which makes it look more striking, and deliberate. the sort of echoed patterns overlain on the background also make it look more complex, and interesting to just, explore the scene, rather than leaving it as a sort of, blurry and slightly altered generic background, without much to look at. The one issue I see with this is that the writing on the cap creates a second focus for the image (in addition to the eye). By pasting the ghost of the hat over on the rest of the image that distraction multiplies. that said considering the source image I am not really sure a practical alternative.
that splitting of focus is perhaps slightly less in the fourth image than the third, simply because the echo is more faded, present enough to be interesting but less overwhelming of the subject.
another aspect I like of the second pair is the sort of, higher contrast and posterized look (particularly noticeable in the hands) makes it look almost less like an altered photograph and more like a drawing.
No.359
>>358funny thats a photo of kalyx
No.364
>>363Yes! Lol creeping people webcams
No.369
>>368Is your band like some sort of anarchopunk/electropunk transhumanist outfit
No.370
>>358thanks for the critique! I stuck with the second pair.
>>359it's now his twitter profile pic :3
No.372
>>312What I like about nildicit's glitch art is that lots of times the glitch parts are done purposefully like on the picture of the kid in red hoodie in syria. It makes the pieces very purposeful
>>361this is dope.
>>371Wasn't that middle one finished a long time ago?
No.373
>>369I guess so, although I'm not sure what the other member's opinions are on trans humanism
here's some other stuff I made, please excuse the edgyness
No.375
>>372>Wasn't that middle one finished a long time ago?It was and it wasn't; the sorts on the rubble in the background weren't nearly as abrasive, and the vibrancy of the colors not nearly as high. It's what led me to start a series almost exactly a year ago, but I've been in an artist's block ever since.. namely because I haven't been able to get over some personal struggles, namely my inability to avoid appropriating works shown in photoessays from geopolitical conflicts around the globe, like the Aleppo one you're referring to. I revisited them in an effort to round out my portfolio for the end of the year; but overall, I've grown less and less enthusiastic about my typical process.
>>373>>374Oh no it's fine; glitch art could use some more edge; I really dig the last one, like a fucked up screensaver overlaid atop a theater curtain. Viewership's eyes hacked to pieces in an effort to show them a not-so subliminal message.
No.376
>>375>I've grown less and less enthusiastic about my typical process.Like I don't wanna rely on other people having captured any given moment
for me; this soykaf ain't pop art. I suppose an argument could made with disaster tourism and all but I think the comparison enters murky water the more you think about it.
No.416
>>376So are you looking to start doing your own photography/drawings to glitch or will you look for a partner to photograph/draw things for you to glitch? Because I could help with that if you know what you'd want
No.427
>>425this is amazing. who is that character?
No.490
>>424Is that the mass murder of james town?
No.519
>tfw tried to do glitch art but failed
I was doing tutorial which was featured in Lainzine, what could go wrong?
No.572
>>566Sorry, I will have to send a DMCA because of that.
No.610
>>606I'm in love with livingthedream
>>608I think the second one is really cool!
No.677
>>611you're the one spamming the SIEGE soykaf arent you
No.882
>>374What's your band called Alice? It looks interesting.
No.888
started playing with audactiy today. after destroying my cat through audio i ran
https://github.com/satyarth/pixelsort/ on it 2 times (180 and 90 angle) the compressed it to jpg10
No.904
>>901looks nice; have you considered stitching them together or upscaling your process to higher resolutions?
No.909
>>873Made another heavy glitch pic. I figured out how to pixelsort in GIMP sort of.
No.911
ok fuck some mod better delete those, unless airsuchan just decided to disable image uploads
No.929
For anyone interested in doing some glitch art, the lainzine 3 (
https://lainzine.neocities.org/all-releases/lainzine03.pdf) has an article about creating some.
Have fun :)
No.946
An exercise in exploiting out-of-range values and JPEG decoder differences to make files that appear differently depending on the viewer used.
process used to generate:
https://pastebin.com/Zyc3jqBq No.951
>>946I tried multiple times to upload the image, but it doesn't seem to work here.
https://files.catbox.moe/tzptfg.jpg