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/art/ - art and design

art. design. origami. photography. writing.
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Help me fix this shit. https://legacy.arisuchan.jp/q/res/2703.html#2703

Kalyx ######


File: 1492444655132.png (1.37 MB, 1237x818, Williams2-speedchange.png)

 No.291[Last 50 Posts]

Glitch art thread. I'll start.
Exporting raws to audacity and using different effects on segments of the data in a pattern makes the colors spread out nicely.

 No.292

File: 1492444733228.png (1.37 MB, 1237x806, Williams2-accelerate.png)

>>291
more.
(add multi-file posting please)

 No.293

>>292
I feel this one was a bit much, the OP was much better. Less is more.

 No.294

File: 1492449784415.png (1.06 MB, 1280x452, tumblr_obhhozdMSO1r3lyabo1….png)

Always had mixed results myself, never could get the colour channels to bend like you have. Did you convert to separate R, G & B images, bend, then re-merge them to get that effect?

 No.295

File: 1492457060482.png (9.31 MB, 8333x5554, hk2b300dpi.png)


 No.296

>>48
pity it 404's when I click on it, because from the thumbnail that looks sublime

 No.297

>>296
welp, now it works. I must have tried to hit a post you just deleted.

 No.298

File: 1492457513817.png (3.77 MB, 2400x3000, hk2b3.png)

>>297
Yeah, I decided to reupload it. Since multiupload/pdf/webms aren't working rn, have these test renders:

https://my.mixtape.moe/pltepp.webm
https://my.mixtape.moe/ocdnli.pdf

 No.299

>>298
ensorcel life

 No.300

File: 1492473219414.png (2.27 MB, 3222x2349, mirrorworld_rgb.png)

>>294
I take the pics in raw and import into audacity with ULAW encoding with a single audio channel (I forget which endian). There should be three distinct parts of the waveform for RGB. Make slightly different changes to each and then re-export as raw audio data with the same ULAW encoding and single channel (keep endianness consistent). After that import that as a raw image file into gimp (File>Open>Select_File_Type>data) and use planar RGB with the resolution of the original image and the same options listed perviously. After experimenting with it for a while you can get the hang of what effects in which spots do what.

 No.301

>>300
cheers, my first experiments were with bitmaps which are RGB per pixel rather than separating the three channels after each other. I'll have to see what the internal specs of the two raw formats my gear uses (olympus and fuji).

 No.302

File: 1492493881809.png (5.43 MB, 2000x1500, P1300011.png)

>>300
thanks for the method, here's an image originally shot on Fuji Provia with a Hasselblad XPan, digitally acquired by laying the film on a lightbox and doing a 40mp capture of the slide, and then, well, you told me how to do the rest :)

seemed appropriate somehow to databend a digital capture of an analogue image

 No.303

File: 1492494991015.png (2.25 MB, 1773x1170, film_2.png)

can we sort pixels here?
OwO

 No.304

File: 1492495581666.gif (1.49 MB, 1572x1410, fire.gif)

>>295
this is beautiful oh my god. i really like it. how did you make it?

been playing around with databending a bit recently myself. its a lot of fun. has anybody tried databending audio? making noisy, glitchy audio would be sick. did some pixelsorting too. anybody worked with http://www.warmplace.ru/soft/pixivisor/ or https://github.com/robertfoss/audio_shop/ ? seem like awesome tools for databending.

 No.305

File: 1492495791619.png (148.81 KB, 1879x1055, 2017-04-18-105813_1879x105….png)

also got this to glitch. wine doesn't like being not focused in my wm. i wish i placed rofi in the right monitor for this one, as i prefer it to the next one (please add multi file posting)

 No.306

File: 1492495819125.png (131.73 KB, 1920x1055, 2017-04-18-105752_1920x105….png)

ohh whoops. wrong way around

 No.307

File: 1492504443165.jpg (3.78 MB, 3840x2160, willpower-wall.jpg)

made another wallpaper thing yesterday, just playing around

>>302 those colours so nice ^_^

 No.308

>>307
arigatou gozaimasu, I've still got a helluva lot to learn about the medium. I understood the basic principles just needed a few tips. Going to need to spend a bit more time learning Audacity now.

 No.309

File: 1492576471758.png (6.74 MB, 1500x2000, PA310676.png)

have moar

 No.310

File: 1492613920818.jpg (3.02 MB, 2552x2552, hed.jpg)

I've found that in general anything with a gradient in the background gets fucked up in a nice way.

 No.311

File: 1492628010396.png (1.6 MB, 1920x2884, 1460650216969-0.png)

>>291
posting nildicit's sexy rose

 No.312

>>310
Normally I detest amateur glitch art threads for looking too homogeneous and using the same three or so methods (as opposed to stuff like, say, Rob Sheridan's glitch art which does something unique with it), but this actually looks neat.

 No.313

File: 1492631886876.gif (652.77 KB, 500x281, gtit.gif)


 No.314

File: 1492665733080.jpg (10.08 MB, 5184x3456, widefield..jpg)

>>312
here's another. (again, the shadow provided a gradient that got messed up)

 No.315

File: 1492691429864-0.png (224.41 KB, 445x552, light.png)

File: 1492691429864-1.png (317.35 KB, 472x332, grae.png)

File: 1492691429864-2.gif (4.25 MB, 472x332, alien3.gif)

I've been fucking around a little bit

 No.316

>>315
Creepy.

Neat.

 No.317

File: 1492722214556.jpg (182.06 KB, 540x960, face.jpg)

Here's one I made of a picture of my face a few months ago. Only thing I remember learning from it is that echoing in audacity seems to correspond with repeating a section horizontally.

 No.318

File: 1492831872212.gif (1.98 MB, 448x796, 5548d726f5b41dde85cb84d75f….gif)

I would like to see more animated glitch art.

 No.319

File: 1492852164252.jpg (148.76 KB, 960x867, 12065591_1913818435510715_….jpg)


 No.320

>>318
did you make this?

 No.321

File: 1492942224192-0.jpg (2.38 MB, 2560x2560, f.jpg)

File: 1492942224192-1.jpg (8.68 MB, 2560x2560, f_c_s.jpg)

more OC

 No.322

File: 1493039789634.png (1.66 MB, 1125x735, banner.png)

Just started experimenting with audacity yesterday.

 No.323

>>304
I used the aftereffects pixelsorter; played with the thresholds at various angles. Nothing particularly intricate; the source is from Michael Wolf's "Architecture of Density" photobook.
>has anybody tried databending audio?
No unfortunately; I've been meaning to go down that rabbit hole for months now. Kinda related, but when it comes to waveform glitches, you're not limited to audacity y'know. Any DAW that allows you to import raw data will let you apply effects to it and export it back out with the same extension. I've been curious about what one could do with more tools available on-hand.

 No.324

>>323
But if you are databending audio, you will want to edit it with something unrelated, like GIMP or something, no?

 No.325

>>324
Manipulating noise to resemble something coherent or listenable is different than manipulating waveforms that represent any photo's composition; you can use gimp for post-processing, for sure.

 No.326

>>322
That image of the guy sitting in his desk staring at the sky always had me intrigued. Pretty good take on it with the glitch art.

 No.327

File: 1493068265936.png (14.4 MB, 3120x3056, workofart.png)


 No.328

File: 1493070184187.png (2.95 MB, 1600x900, DELET3.png)

made out of a meme

 No.329

File: 1493074266989.gif (24.12 MB, 1920x1080, asssssss.gif)

Watch this one with a vr headset

 No.330

File: 1493171761344.png (1.36 MB, 1678x968, glitchagain.png)

This is a natural glitch that sometimes occurs when my friend's laptop wakes from sleep. She just happened to have an amazing compilation of windows open at the time to make it especially beautiful.

 No.331

>>330
That is really an incredible natural glitch. Saved.

 No.332

File: 1493335546359-0.png (2.16 MB, 1080x1920, sad.png)

File: 1493335546359-1.png (350.18 KB, 700x700, ex2.png)

>>272
uploaded wrong version

 No.333

File: 1493339124561.jpg (55.89 KB, 531x531, Ghey.jpg)

>>330
>lainchan.jp/trap/
>mfw it's real
What were the mods thinking?

 No.334

>>333
Where's the content!? This is an outrage! /trap/ needs to be unlisted

 No.335

>>334
>Meant to say unhidden*

 No.336

File: 1493406074088.gif (24.69 KB, 250x250, d2Z7Er7VSQPiPgiY.gif)

>>334
lainchan is what you make of it, lain.

 No.337

on a somewhat related note, how do you guys keep file sizes small? i find when glitching images the file size seems to jump 100% a lot of the time. starting with large images means i end up with very large glitches.

 No.338

File: 1493511028991.jpg (71.04 KB, 600x450, glitch6.jpg)


 No.339

File: 1493572057418.webm (1.23 MB, 720x576, o.webm)

again

 No.340

File: 1493584983911.png (19.31 MB, 4000x3000, hk1.png)

>>337
recompress at the expense of quality of image; given the medium, it may actually add to it.

 No.341

File: 1494317862687.png (261.34 KB, 480x480, 1493267549322-glitched-5-9….png)


 No.342

File: 1494851752926.jpg (390.14 KB, 1920x1080, textedit_corruption_4(2).jpg)


 No.343

File: 1494856976323.png (1.48 MB, 1242x1080, lchan-glitched.png)


 No.344

File: 1495550984575.gif (303.84 KB, 1024x1024, face.gif)

>>318
Gotchu.

 No.345

File: 1495628443503.jpg (2.9 MB, 3295x1887, more.jpg)

mix of glitch and more conventional editing shenanigans

 No.346

File: 1495849299832.png (19.54 MB, 2736x3627, room-min.png)

Here is something I just made when experimenting. The black line was straight in the source image and I put it there to get a better sense of what I'm doing.

 No.347

File: 1497076689805.png (2.5 MB, 1280x853, 2448.png)


 No.348

File: 1497077000172.png (15.73 MB, 2880x2136, python.png)


 No.349

File: 1497801452072.png (5.12 MB, 1182x2140, doit.2.png)

yep, there's room for growth, open for suggestions tho

>Failed to resize image! Details: gm convert: Corrupt JPEG data: premature end of data segment


oh well, png should do the trick

 No.350

File: 1498077887755.png (3.27 MB, 2048x1356, GlitchLaundromat.png)

Thanks to >>300 for the tips and everyone else for the inspo. Here's the first one I actually like.

 No.351

>>350
thats really pretty, lain

 No.352

File: 1498247239385.png (6.02 MB, 2048x1365, pasfinal0.1.png)


 No.353

>>319
Is this someone specific?

 No.354

File: 1501608652780-0.png (1.76 MB, 1004x706, Vaporwave-Industry-smol.png)

File: 1501608652780-1.png (1.87 MB, 1039x731, Thufir-smol.png)

Bumping with new material

 No.355

File: 1501828142636.jpg (486.36 KB, 1280x848, EVERLASTING.jpg)

Will post more of what i make if asked…

 No.356

File: 1502657577754-0.jpg (960.14 KB, 6000x3376, k4a.jpg)

File: 1502657577754-1.jpg (2.23 MB, 6000x3376, k3a.jpg)

dunno which I prefer

 No.357

File: 1502659199321-0.jpg (3.45 MB, 6000x3376, kk.jpg)

File: 1502659199321-1.jpg (3.28 MB, 6000x3376, kk1.jpg)

>>356
these, too

 No.358

>>357
I think I prefer the second two. having the small area (face) changed and the rest look, like an unedited photograph, is interesting but seems to create a less than meaningful contrast. Meanwhile the second image in the first post looks a lot more like, just throwing things together and seeing what comes out on the other end.

the second two posts have a lot higher contrast, which makes it look more striking, and deliberate. the sort of echoed patterns overlain on the background also make it look more complex, and interesting to just, explore the scene, rather than leaving it as a sort of, blurry and slightly altered generic background, without much to look at. The one issue I see with this is that the writing on the cap creates a second focus for the image (in addition to the eye). By pasting the ghost of the hat over on the rest of the image that distraction multiplies. that said considering the source image I am not really sure a practical alternative.

that splitting of focus is perhaps slightly less in the fourth image than the third, simply because the echo is more faded, present enough to be interesting but less overwhelming of the subject.

another aspect I like of the second pair is the sort of, higher contrast and posterized look (particularly noticeable in the hands) makes it look almost less like an altered photograph and more like a drawing.

 No.359

>>358
funny thats a photo of kalyx

 No.360

File: 1503171361050.png (1.42 MB, 1000x667, waves.png)

My first (good?) glitch art

 No.361

File: 1503254247397.bmp (859.18 KB, 470x623, monkeynaut.bmp)


 No.362

File: 1503332829927.png (485.32 KB, 662x505, View Foscam camera in Kore….png)


 No.363

File: 1503332895012.png (518.69 KB, 666x504, View Foscam camera in Taiw….png)


 No.364

>>363

Yes! Lol creeping people webcams

 No.365

File: 1503419981163.png (1.35 MB, 1265x816, fwf.png)

from a while ago

 No.366

File: 1503497879598.png (477.32 KB, 660x505, View Foscam camera in Taiw….png)


 No.367

File: 1503547517319.png (1004.67 KB, 800x600, pirate.png)

Baron Trump's desktop

 No.368

File: 1503666098295.png (404.78 KB, 825x825, promo.png)

promo type thing for my band I made in gimp, gonna make some more stuff in this style in future hopefully

 No.369

>>368
Is your band like some sort of anarchopunk/electropunk transhumanist outfit

 No.370

>>358
thanks for the critique! I stuck with the second pair.
>>359
it's now his twitter profile pic :3

 No.371

File: 1504975700577-0.jpg (6.68 MB, 4050x6152, 0001.jpg)

File: 1504975700577-1.jpg (4.52 MB, 4050x6150, 0002.jpg)

File: 1504975700577-2.jpg (6.81 MB, 4050x6153, 0003.jpg)

completed these

 No.372

>>312
What I like about nildicit's glitch art is that lots of times the glitch parts are done purposefully like on the picture of the kid in red hoodie in syria. It makes the pieces very purposeful

>>361
this is dope.

>>371
Wasn't that middle one finished a long time ago?

 No.373

>>369
I guess so, although I'm not sure what the other member's opinions are on trans humanism

here's some other stuff I made, please excuse the edgyness

 No.374

File: 1504991380379-0.png (2.53 MB, 1429x1417, wake_up.png)

File: 1504991380379-1.png (228.26 KB, 825x825, fucking_die1.png)

File: 1504991380379-2.png (408.58 KB, 933x768, fucking_die2.png)

>>373
looks like my images decided not to post

 No.375

File: 1505020736932.jpg (3.13 MB, 6075x3163, 0004x81a.jpg)

>>372
>Wasn't that middle one finished a long time ago?
It was and it wasn't; the sorts on the rubble in the background weren't nearly as abrasive, and the vibrancy of the colors not nearly as high. It's what led me to start a series almost exactly a year ago, but I've been in an artist's block ever since.. namely because I haven't been able to get over some personal struggles, namely my inability to avoid appropriating works shown in photoessays from geopolitical conflicts around the globe, like the Aleppo one you're referring to. I revisited them in an effort to round out my portfolio for the end of the year; but overall, I've grown less and less enthusiastic about my typical process.
>>373
>>374
Oh no it's fine; glitch art could use some more edge; I really dig the last one, like a fucked up screensaver overlaid atop a theater curtain. Viewership's eyes hacked to pieces in an effort to show them a not-so subliminal message.

 No.376

>>375
>I've grown less and less enthusiastic about my typical process.
Like I don't wanna rely on other people having captured any given moment for me; this soykaf ain't pop art. I suppose an argument could made with disaster tourism and all but I think the comparison enters murky water the more you think about it.

 No.377

File: 1505108953586-0.gif (2.08 MB, 320x180, crashdelta.gif)

File: 1505108953586-1.gif (3.22 MB, 480x270, mikudelta.gif)


 No.416

>>376
So are you looking to start doing your own photography/drawings to glitch or will you look for a partner to photograph/draw things for you to glitch? Because I could help with that if you know what you'd want

 No.424

File: 1505345991142.png (702.47 KB, 552x552, jonestown cover.png)


 No.425

File: 1505346042294.jpg (375.45 KB, 960x871, 18920177_1retrgxcbgfhg5459….jpg)


 No.426

File: 1505346094135.jpg (480.73 KB, 1067x1546, 1498767213822etrergdg23454….jpg)

That's all I've done so far.

 No.427

>>425
this is amazing. who is that character?

 No.479

>>416
Both

 No.482

I found this tool that might be useful
https://github.com/OsandaMalith/Exe2Image

 No.490

>>424
Is that the mass murder of james town?

 No.492

>>490
read the filename.

 No.503


 No.518

File: 1509027726210-0.png (145.61 KB, 263x481, AmIAwake.png)

Beautiful thread! I just started exploring Audacity

 No.519

>tfw tried to do glitch art but failed
I was doing tutorial which was featured in Lainzine, what could go wrong?

 No.526

File: 1509370855574.jpg (179.94 KB, 574x348, shodan_bassi -10 10 0_2.jpg)

>>519
Just read the tutorial, only thing i do different is picking U-Law and big endian instead of A-Law when importing (but I don't think this is the problem). Be careful not to edit the header, to use the right formats (i use bmp or tiff) and to chose same settings when importing and exporting.

 No.527

File: 1509704556290-0.jpg (34.87 KB, 250x250, init1.jpg)

File: 1509704556290-1.jpg (41.15 KB, 250x250, init2.jpg)

Invert, echo 2 seconds and phaser all default settings

 No.566

File: 1513562161645.jpg (99.55 KB, 540x750, Glitched.jpg)

final from a little while ago

 No.572

>>566
Sorry, I will have to send a DMCA because of that.

 No.579

File: 1514188370555.jpg (2.37 MB, 1108x747, 9171102153_a509db14a2_o.jpg)


 No.580

File: 1514188408777.jpg (2.37 MB, 1108x747, 9173380152_dfab56da6f_o.jpg)


 No.581

File: 1514189186377.jpg (2.37 MB, 1108x747, 9173325612_080eba7fd6_o.jpg)


 No.584

File: 1514190452491.png (2.37 MB, 1108x747, 9173338634_6f94f6eb7e_o.png)

total novice at this, trying some different effects out

 No.588

>>579
Spectacular

 No.590

File: 1514657301048.png (4.94 MB, 1600x1077, 22242100493_4c3b8e48a5_h.png)

>>588
thanks

 No.591

File: 1514657384226.png (1.97 MB, 1024x670, 1296919412_5877000324_b.png)


 No.606

File: 1516455396928-0.jpg (4.83 MB, 1278x990, livingthedream.jpg)

File: 1516455396928-1.jpg (13.31 MB, 4644x3096, phazer.jpg)


 No.608

File: 1516569137335-0.png (202.15 KB, 417x311, Screen Shot 2018-01-21 at ….png)

File: 1516569137335-1.png (993.86 KB, 1021x682, Screen Shot 2018-01-21 at ….png)

First time trying. This is really difficult. I've messed up a lot of images; sometimes they turn out 100% glitched and unrecognizable so you have to screw things up in moderation, I've learned.

 No.610

>>606
I'm in love with livingthedream

>>608
I think the second one is really cool!

 No.611

File: 1516614933216-0.jpg (109.57 KB, 775x868, Speak With Men.jpg)

File: 1516614933216-1.png (9.03 MB, 2464x1648, Bradley Glitch.png)

File: 1516614933216-2.gif (8.52 MB, 596x821, SAS Glitch Gif.gif)

These are mine

 No.675

File: 1520123949092.png (696.39 KB, 660x803, lain.png)


 No.676

File: 1520138788489.png (1.03 MB, 960x639, concrete2.png)


 No.677

>>611
you're the one spamming the SIEGE soykaf arent you

 No.794

File: 1531589152005.png (9.78 MB, 1600x2133, image.png)


 No.818

File: 1532985730356.gif (2.46 MB, 609x609, this is the future you cho….gif)

Made this by fucking with each frame and stapling them all together.

 No.870

File: 1541702079771.png (10.07 KB, 256x512, gifglitch2.png)

Just dumping some OC Glitchart which I accidentaly created in the pursuit of writing a GIF decoder.

 No.871

File: 1541702124290-0.png (16.59 KB, 1024x768, gifglitch3.png)

File: 1541702124290-1.png (81.7 KB, 1024x768, gifglitch4.png)

File: 1541702124290-2.png (286.41 KB, 960x637, gifglitch5.png)

File: 1541702124290-3.png (66.35 KB, 199x191, gifglitch6.png)


 No.873

File: 1542211218293-0.jpg (1.06 MB, 1998x1301, sometyhingcool2.jpg)

File: 1542211218293-1.jpg (974.92 KB, 1675x2048, unknown.jpg)

Mostly glitch inspired than straight up glitch art, but it's something

 No.874

File: 1542300338788.gif (499.66 KB, 500x374, ezgif.com-gif-maker.gif)


 No.882

>>374
What's your band called Alice? It looks interesting.

 No.888

File: 1546014644390.jpg (486.75 KB, 3456x2304, l9For_10.jpg)

started playing with audactiy today. after destroying my cat through audio i ran https://github.com/satyarth/pixelsort/ on it 2 times (180 and 90 angle) the compressed it to jpg10

 No.901

File: 1547484731429-0.png (311.59 KB, 425x456, glitch1.png)

File: 1547484731429-1.png (880.4 KB, 900x664, glitch3.png)

made a digital painting and then messed around with the file. exported it as a highly compressed/artefacted jpeg and then offset the pixels with displacement maps in AE

 No.904

>>901
looks nice; have you considered stitching them together or upscaling your process to higher resolutions?

 No.909

>>873
Made another heavy glitch pic. I figured out how to pixelsort in GIMP sort of.

 No.910

>>909
dropped my pic ree

 No.911

ok fuck some mod better delete those, unless airsuchan just decided to disable image uploads

 No.929

For anyone interested in doing some glitch art, the lainzine 3 (https://lainzine.neocities.org/all-releases/lainzine03.pdf) has an article about creating some.
Have fun :)

 No.930


 No.944

File: 1554568029924.gif (315.41 KB, 900x600, EirKeirei-lb.gif)

Low tier phone editing but it looks aesthetic enough.

When a cintiq falls out of nowhere it'll get better.

 No.945

File: 1554615955066.png (682.33 KB, 989x557, mayaCans02.png)

Thanks for teaching me how to databend images, had to look that up.

Here's a 3D render I made a while ago, had to try to distort it.

 No.946

An exercise in exploiting out-of-range values and JPEG decoder differences to make files that appear differently depending on the viewer used.

process used to generate: https://pastebin.com/Zyc3jqBq

 No.951

>>946
I tried multiple times to upload the image, but it doesn't seem to work here.
https://files.catbox.moe/tzptfg.jpg

 No.1044

File: 1565397474934.jpg (744.32 KB, 1094x821, cicada.jpg)

used a text editor, some random sites (64yourself, bitmap sorter) and gimp to mash things up



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